"Scripting is efficient and approaching professional standards"
"Design work is excellent. Objectives are clear, well communicated and make sense in the chosen genre and setting. Playable spaces are constructed in a manner that leads to very natural progress by the player"
"The prototype is excellent overall. It makes for a solid puzzle experience and shows off strong technical, design, and presentation skills. It's difficult to criticize the experience"

Final challenge room

Introduction to lifts

Logic demo

Introduction to pressure plates

Dynamic material demo

Tutorial room
This was the second assignment for my first year programming course. Instead of basic challenges, we were given full creative freedom on our game. I happened to be playing a lot of Portal 2 at the time so my project was heavily inspired by it, hence the puzzle genre.
In this game there are 2 characters but only one player. The player needs to figure out how to progress using the logic and wires connected to the doors, lifts, pressure plates, etc. in order to open them.
I actually found this game quite fun to play, and the last level was even a little tricky. I really got creative with my puzzles towards the end and made them fairly elaborate!