Academic Work

Studying Games Programming at Teesside has given me insight to working in a studio, the details of how engines themselves work and how to fully utilise Unreal Engine in both blueprints and C++. Every day I learn so much and I've enjoyed it all, although the math does scare me a bit!

Custom Engine
Built in C++ using SFML, supporting custom maps made in Tiled. Featuring sounds, animations, NPCs and even controller support!
Split Logic
First year creative freedom project, a single player two-character puzzle game involving logic gates and brain teasers!
Back to Top